Post 2: Interactive Art

Interactive art involves the audience response through action or being immersed in the work. It emerged in the late 1950’s due to artists’ needs to find less exclusive to the viewer therefore showing their art in inclusive environments like the street, warehouse or shop front. These works now generally involve feature computers, interfaces, sensors or other programs that are use to respond to. They rely on the audience’s involvement to determine their outcome unlike traditional art where the audience involvement is a psychological activity. Two artists that make interactive art are Aaron Sherwood and Kurt Perschke.

Aaron Sherwood collaborated with Mike Allison to create a interactive media installation called “firewall” (2012). It’s made from spandex and programs Max/MSP, Ardino and a kinect. The spandex is stretched and is sensitive to the audiences touch. Once someone pushes it creates fire visuals and plays music. Max allows the music to react to the depth of the touch. The artwork does nothing if it is not interacted with. This concept was inspired by a performance with dancers called “mizalu”. The dancers put pressure on the spandex with the audience facing the other direction. It’s a metaphor for death and experience of reality. The membrane (spandex) represents a plane that you can experience but never break through and fully understand life and death.

Kurt Perschke created an travelling street art work called the “RedBall project” (2007-2014). The project contains a 4.5 m inflated red ball stuck in between two city spaces around the world. Persschke uses the fun nature of the ball to spark the imagination in his audience. . Perschke states “ In the end, art is about people, and I look forward to seeing how each city responds to the invitations Redball offers”. He believes that the true power isn’t in the object, the ball but in the participants experience in what they can create using it. The work has an interactive piece to it due to the scale, presence and tactile aspects. It creates an inviting nature in these cities and the public involvement makes the story of a city.

It’s evident in each of these interactive artworks it is crucial for the audiences response.

References

Aaron Sherwood-Blog. (2016). Aaron-sherwood.com. Retrieved 28 October 2016, from http://aaron-sherwood.com/blog/?p=558

 

FAQ – RedBall Project. (2016). RedBall Project. Retrieved 28 October 2016, from http://redballproject.com/faq/

 

Interactive art. (2016). Tate.org.uk. Retrieved 28 October 2016, from http://www.tate.org.uk/learn/online-resources/glossary/i/interactive-art

 

 RedBall Project Takes Interactive Urban Art on Tour. (2016). WebUrbanist. Retrieved 28 October 2016, from http://weburbanist.com/2011/12/30/redball-project-takes-interactive-urban-art-on-tour/

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